
Call of Osiris
Mummy characters and Egyptian-themed environments: atmospheric game art bringing ancient tombs and their guardians to life.
Client
Confidential client
Project
Action adventure
Our scope
Mummy characters and Egyptian-themed environments
The challenge
The game needed a strong sense of place, from museum halls to tombs, plus undead guardians that felt ancient and threatening.
How we delivered
We designed and built the mummy characters and modular Egyptian environments, lit to emphasize atmosphere and mystery.
Selected Call of Osiris work
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What we did on this project
3D Environment Art
See how our 3d environment art team works, with pipeline, specs and FAQs.
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Have an art brief, a style guide or just an idea?
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