
Predator: Hunting Grounds
We built more than 30 playable characters and matching weapon sets for IllFonic’s asymmetrical multiplayer game.
Client
IllFonic
Project
Asymmetrical multiplayer · PC and console
Our scope
30+ playable characters and matching weapon sets
The challenge
Each Predator class and fireteam character needed its own personality and silhouette without breaking the shared gameplay rules and performance budget.
How we delivered
We worked from IllFonic’s style references to create distinct costume themes, from Viking to Cleopatra-inspired Predators, plus textured weapon sets, all built to a consistent technical spec.
Selected Predator: Hunting Grounds work
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What we did on this project
3D Character Art
See how our 3d character art team works, with pipeline, specs and FAQs.
Hard Surface Art
See how our hard surface art team works, with pipeline, specs and FAQs.
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Have an art brief, a style guide or just an idea?
Send it over. We reply within one business day with questions, a scope and a quote.